Play now!
abandonedrealms.com 9000

Game Information
Main
Getting Started
Classes
Combat
Economy
Roleplay
Races
The World
Help
Literature
History
Theran Mystique
Player Essays
Comic Strips
People
Immortals
Cabals
Players
The Graveyard
Community
Forums
IRC chat
Community Sites
Banners
Contact Us

Half-Elf



Stats: (Explain these to me)
STR: 19, INT: 22, WIS: 21, DEX: 22, CON: 18

Available Classes:
rangers, warriors, paladins, and bards.

Racial Characteristics:

  • Half-elves improve their skills exceptionally fast.
  • Ability to see in the dark without a light (Infravision).

  • History

    The close relationship between elves and humans brought romances and songs of the love between both races, and for a while the high council of elves even went so far as to allow elves to marry humans. Though elves live far greater in years than humans, there is very little difference in their physical makeup. The merging of elf and human blood brought about a new race, known in the common tongue as half-elves. These creatures inherited a sense of curiosity and creativity from their human ancestors, and a love of nature and appeal for the aesthetics from their elven blood. What they lost in strength and constitution, they make up in intelligence and dexterity. A curious sidenote is that the female half-elves have a reputation of easily succumbing to the temptations of the flesh, and are the subject of many an adventurer's wild fantasies.

    After the Great War which brought the elves defeat at Greginsham, the once powerful bond between elves and humans was strained. Once enjoying the benefits of being common to both societies and enjoying the advantages of it, half-elves are now accepted by neither, a painful reminder to both the elves and humans of a once marvellous relationship that has soured. Though clearly this is not the half-elves own doing, the anamosity towards them remains from the legendary narrow-minded elves, and they are shunned almost completely by those of pure elven heritage. Half-elves may choose to live with the more tolerating humans, and remain rather segregated with their own community despite being cared for, or they may leave completely and become adventurers in their own right.

    Racial Legacies: (What are Racial Legacies?)

  • Half-Elf Bard: Bardic Blessing (mysterious blessing), Bardic Charm (more effective haggle).
  • Half-Elf Paladin: Greginsham Plate (armor that heals against powerful evil opponents), Inspiration (increased damage and saving throws for those on the paladin's crusade).
  • Half-Elf Ranger: Foresthaven (improved camouflaging for young rangers), Woodcrafting (create more effective ranger bows).
  • Half-Elf Warrior: Boundless Mastery (each occurrence of a skill improvement beyond mastery restores some health and stamina), Lucky Strike (improved damage from concentrated attacks).
  • Tips:
    None.

    Back



    Races
    Human
    Gnome
    Half-Elf
    Illithid
    Werebeast
    Dwarf
    Duergar
    Avian
    Halfling
    Slith
    Fire Giant
    Storm Giant
    Stone Giant
    Minotaur
    Elf
    Drow